Initial release for SPT 3.9
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104
types/controllers/MatchController.d.ts
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104
types/controllers/MatchController.d.ts
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import { ApplicationContext } from "@spt/context/ApplicationContext";
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import { LootGenerator } from "@spt/generators/LootGenerator";
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import { ProfileHelper } from "@spt/helpers/ProfileHelper";
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import { TraderHelper } from "@spt/helpers/TraderHelper";
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import { IPmcData } from "@spt/models/eft/common/IPmcData";
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import { IEndOfflineRaidRequestData } from "@spt/models/eft/match/IEndOfflineRaidRequestData";
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import { IGetRaidConfigurationRequestData } from "@spt/models/eft/match/IGetRaidConfigurationRequestData";
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import { IMatchGroupStartGameRequest } from "@spt/models/eft/match/IMatchGroupStartGameRequest";
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import { IMatchGroupStatusRequest } from "@spt/models/eft/match/IMatchGroupStatusRequest";
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import { IMatchGroupStatusResponse } from "@spt/models/eft/match/IMatchGroupStatusResponse";
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import { IProfileStatusResponse } from "@spt/models/eft/match/IProfileStatusResponse";
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import { IInRaidConfig } from "@spt/models/spt/config/IInRaidConfig";
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import { IMatchConfig } from "@spt/models/spt/config/IMatchConfig";
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import { IPmcConfig } from "@spt/models/spt/config/IPmcConfig";
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import { ITraderConfig } from "@spt/models/spt/config/ITraderConfig";
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import { ILogger } from "@spt/models/spt/utils/ILogger";
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import { ConfigServer } from "@spt/servers/ConfigServer";
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import { SaveServer } from "@spt/servers/SaveServer";
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import { BotGenerationCacheService } from "@spt/services/BotGenerationCacheService";
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import { BotLootCacheService } from "@spt/services/BotLootCacheService";
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import { MailSendService } from "@spt/services/MailSendService";
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import { MatchLocationService } from "@spt/services/MatchLocationService";
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import { ProfileSnapshotService } from "@spt/services/ProfileSnapshotService";
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import { HashUtil } from "@spt/utils/HashUtil";
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import { RandomUtil } from "@spt/utils/RandomUtil";
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import { TimeUtil } from "@spt/utils/TimeUtil";
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export declare class MatchController {
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protected logger: ILogger;
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protected saveServer: SaveServer;
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protected timeUtil: TimeUtil;
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protected randomUtil: RandomUtil;
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protected hashUtil: HashUtil;
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protected profileHelper: ProfileHelper;
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protected matchLocationService: MatchLocationService;
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protected traderHelper: TraderHelper;
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protected botLootCacheService: BotLootCacheService;
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protected configServer: ConfigServer;
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protected profileSnapshotService: ProfileSnapshotService;
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protected botGenerationCacheService: BotGenerationCacheService;
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protected mailSendService: MailSendService;
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protected lootGenerator: LootGenerator;
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protected applicationContext: ApplicationContext;
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protected matchConfig: IMatchConfig;
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protected inRaidConfig: IInRaidConfig;
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protected traderConfig: ITraderConfig;
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protected pmcConfig: IPmcConfig;
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constructor(logger: ILogger, saveServer: SaveServer, timeUtil: TimeUtil, randomUtil: RandomUtil, hashUtil: HashUtil, profileHelper: ProfileHelper, matchLocationService: MatchLocationService, traderHelper: TraderHelper, botLootCacheService: BotLootCacheService, configServer: ConfigServer, profileSnapshotService: ProfileSnapshotService, botGenerationCacheService: BotGenerationCacheService, mailSendService: MailSendService, lootGenerator: LootGenerator, applicationContext: ApplicationContext);
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getEnabled(): boolean;
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/** Handle client/match/group/delete */
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deleteGroup(info: any): void;
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/** Handle match/group/start_game */
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joinMatch(info: IMatchGroupStartGameRequest, sessionId: string): IProfileStatusResponse;
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/** Handle client/match/group/status */
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getGroupStatus(info: IMatchGroupStatusRequest): IMatchGroupStatusResponse;
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/**
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* Handle /client/raid/configuration
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* @param request Raid config request
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* @param sessionID Session id
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*/
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startOfflineRaid(request: IGetRaidConfigurationRequestData, sessionID: string): void;
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/**
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* Convert a difficulty value from pre-raid screen to a bot difficulty
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* @param botDifficulty dropdown difficulty value
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* @returns bot difficulty
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*/
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protected convertDifficultyDropdownIntoBotDifficulty(botDifficulty: string): string;
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/** Handle client/match/offline/end */
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endOfflineRaid(info: IEndOfflineRaidRequestData, sessionId: string): void;
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/**
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* Did player take a COOP extract
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* @param extractName Name of extract player took
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* @returns True if coop extract
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*/
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protected extractWasViaCoop(extractName: string): boolean;
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protected sendCoopTakenFenceMessage(sessionId: string): void;
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/**
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* Handle when a player extracts using a coop extract - add rep to fence
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* @param sessionId Session/player id
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* @param pmcData Profile
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* @param extractName Name of extract taken
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*/
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protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void;
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/**
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* Was extract by car
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* @param extractName name of extract
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* @returns true if car extract
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*/
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protected extractWasViaCar(extractName: string): boolean;
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/**
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* Handle when a player extracts using a car - Add rep to fence
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* @param extractName name of the extract used
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* @param pmcData Player profile
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* @param sessionId Session id
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*/
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protected handleCarExtract(extractName: string, pmcData: IPmcData, sessionId: string): void;
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/**
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* Get the fence rep gain from using a car or coop extract
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* @param pmcData Profile
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* @param baseGain amount gained for the first extract
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* @param extractCount Number of times extract was taken
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* @returns Fence standing after taking extract
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*/
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protected getFenceStandingAfterExtract(pmcData: IPmcData, baseGain: number, extractCount: number): number;
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}
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